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Women strange walking gait - Printable Version +- FrameForge Storyboard Studio Forums (https://forum.frameforge.com) +-- Forum: FrameForge Previz Studio Discussions (https://forum.frameforge.com/forum-4.html) +--- Forum: Troubleshooting (https://forum.frameforge.com/forum-10.html) +--- Thread: Women strange walking gait (/thread-4080.html) |
Women strange walking gait - stevefal - 05-05-2016 I used "adult black female 004" for an animated walking part, but her gait is weird. I think her shoulders rotate properly relative to her stride, but both hands remain in front. At rest she shows a normal form with the trailing arm swung behind, but the animated frames are not the same. I then did a test with her and another woman compared to a man. Both women were strange in the same way: example 1 example 2 I guess not all the actors use the same animation templates. How many variations are there? Are they assignable somehow, so I could take the gait from one actor and use it in another? Can the women's gait just be improved? Re: Women strange walking gait - jamesw - 05-05-2016 If you look in the folder FrameForge Previz Studio Support/Object Library/(walks), you will see that there are 8 walking animations, for 4 speeds and 2 genders. The Shot Manager has a way to override the selection by speed, but not by gender. I suppose you could try replacing the female walk animations with copies of the male ones, but I don't know how well that would work. I'll bring this to the boss's attention. |