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Cameras missing from "cameras only' select list - Printable Version +- FrameForge Storyboard Studio Forums (https://forum.frameforge.com) +-- Forum: FrameForge Previz Studio Discussions (https://forum.frameforge.com/forum-4.html) +--- Forum: Troubleshooting (https://forum.frameforge.com/forum-10.html) +--- Thread: Cameras missing from "cameras only' select list (/thread-4086.html) |
Cameras missing from "cameras only' select list - stevefal - 05-12-2016 No cameras appear in the Select list when it is filtered by 'Cameras only'. 3.6.18, Mac Re: Cameras missing from "cameras only' select list - jamesw - 05-13-2016 I can't replicate that one either. I see both floating cameras and physical camera rigs in the "Only Cameras" list. (You do mean 3.6.0.18, not 3.6.18, right?) Have you tried it in a new project? Re: Cameras missing from "cameras only' select list - stevefal - 05-13-2016 3.6.0.18. This happens when loading a shot from SM. Repros with new project. Re: Cameras missing from "cameras only' select list - jamesw - 05-13-2016 I wonder whether what's confusing you is that if you're in a camera view, the selection list never shows floating cameras, corresponding to the fact that you can't see floating cameras from a camera view. Physical cameras do show up, though. Re: Cameras missing from "cameras only' select list - stevefal - 05-13-2016 Well yes, that certainly is confusing. The Select list is a "view" of the set's objects. I disagree with removing objects from the list just because they are not visible in another view for whatever reason. "Only show walls" in room builder does not hide floating cameras, nor should it, I think. The power and convenience of the Select list is that you can address any object from within a logical namespace rather than graphically. Hiding objects that in fact exist violates that, and that's why I naturally considered this a bug. |