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Glass door - Printable Version +- FrameForge Storyboard Studio Forums (https://forum.frameforge.com) +-- Forum: FrameForge Previz Studio Resources (https://forum.frameforge.com/forum-5.html) +--- Forum: User Objects (https://forum.frameforge.com/forum-16.html) +--- Thread: Glass door (/thread-4463.html) |
Glass door - jimsterinatlantaga - 08-29-2004 I needed a glass door similar to most retail establishments. You can change the opacity levels on the glass which is the look I needed. To use it I create a wall with a sliding door and then size the wall's door to the same size as the glass door. Then use the hinge property to slide open the wall's door effectively making it disapear. Disable collision and place the glass door in the opening- PRESTO you have a glass door. Since we users cannot create hinge relations I use rotate to have the door opened if needed. Jim Ross Glass Door - ochavo - 01-18-2005 What application do you use to unzip a .uzp file? I am a windows user. Thanks! Re: Glass Door - jamesw - 01-18-2005 ochavo Wrote:What application do you use to unzip a .uzp file? You don't need to unzip it. Just put it in some appropriate directory of your FrameForge object library, and FrameForge will know what to do with it. glass door - davjel - 05-28-2006 [You don't need to unzip it. Just put it in some appropriate directory of your FrameForge object library, and FrameForge will know what to do with it.] I have downloaded this fill into textures-doors and the file sits there unzipped. What am I doing wrong Thankyou, David Re: glass door - Innoventive Software, LLC - 05-29-2006 davjel Wrote:[You don't need to unzip it. Just put it in some appropriate directory of your FrameForge object library, and FrameForge will know what to do with it.] Don't put it under TEXTURES put it under LIBRARY\USER OBJECTS or, if you're on the Macintosh, put it under FRAMEFORGE 3D STUDIO SUPPORT:OBJECT LIBRARY:USER OBJECTS. |