05-03-2016, 05:28 PM
I made a mock-up of some design ideas. These elude to how I would love to work with Frameforge. I understand that these don't represent functional parity with the current FF UI. A full design obviously takes more than a few hours. Nonetheless I think the ideas are potentially workable with expansion and iteration:
- Dark UI - The current nearly white UI promotes cartoonish colorization. A dark UI jives with modern tools, and promotes cinematic lighting.
- Unified library/project/property navigation - the left pane represents a master location from which all contexts and objects can be found, and settings changed. (deep subject).
- Sets/scenes/shots, a la this post
- Shot management/playback integrated in main view.
- Direct manipulation camera movement (barely represented)
- Dark UI - The current nearly white UI promotes cartoonish colorization. A dark UI jives with modern tools, and promotes cinematic lighting.
- Unified library/project/property navigation - the left pane represents a master location from which all contexts and objects can be found, and settings changed. (deep subject).
- Sets/scenes/shots, a la this post
- Shot management/playback integrated in main view.
- Direct manipulation camera movement (barely represented)