05-12-2016, 06:02 PM
This is to suggest that when in SM, a multi-selection exists, clicking one shot within the multi-selected range unselects the multi-selection and selects the clicked shot. This would be consistent with virtually all object GUIs since the dawn of time.
Currently I have to select something randomly outside the multi-selection in order to nullify it, and then select my actual target.
Currently I have to select something randomly outside the multi-selection in order to nullify it, and then select my actual target.