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Green Room: part names wrong
#2
I can see where that might be a little confusing, but there is a reason for it. If you look closely, you may notice that the "suit pants" and "pajamas (straight leg)" produce pants with the exact same geometry, just different default textures. The name of that common geometry happens to be "dress pants". Similarly, the "pajamas (baggy legs)" and "baggy pants" choices of pants share a common geometry.

While looking with this, I discovered a more serious bug: Putting the man in "pajamas (straight leg)" and then back to "suit pants" left him with pants with the pajamas texture. I'll fix that one.
[Image: JamesWSigFile.png]
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