03-16-2016, 10:40 AM
The problem is the Nvidia graphics card. If it is configured in such a way as to make on-screen antialiasing possible, then it makes our depth of field rendering crash, due to a driver bug. This bug was reported to Apple in July 2014, but as far as I know they have not made any attempt to fix it.
If you want antialiasing more than you want depth of field, there is a secret setting to make that possible. Go to your Mac's Utilities folder and open the Terminal application. At the command line, paste this command and press Return.
If you want antialiasing more than you want depth of field, there is a secret setting to make that possible. Go to your Mac's Utilities folder and open the Terminal application. At the command line, paste this command and press Return.
Code:
defaults write com.frameforge3d.frameforge3 DisableMultisampling -bool NO

