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Gas balloon
#1
We have used gas balloon for a scene

Previsualization of a chase scene @ Krystal3C Previz studio - An Act of Filming.....

<!-- m --><a class="postlink" href="http://www.youtube.com/watch?v=CfJRWLEyNTY">http://www.youtube.com/watch?v=CfJRWLEyNTY</a><!-- m -->

To contact for previz of your film or Ads- Email: <!-- e --><a href="mailto:info@krystal3c.com">info@krystal3c.com</a><!-- e -->


<!-- w --><a class="postlink" href="http://www.krystal3c.com">www.krystal3c.com</a><!-- w -->


Attached Files Thumbnail(s)
   

.u3d   Gas Balloon.u3d (Size: 14.12 KB / Downloads: 53)
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#2
That's missing a nonstandard texture. It's usually better to "export" a user object as a .uzp file and post that.
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#3
I could'nt figure out how to export it as uzp file... I normally did it as 'store virtual object' through green room....

So what's the way to do that.....?

Thankyou....
Sankalp
<!-- w --><a class="postlink" href="http://www.krystal3c.com">www.krystal3c.com</a><!-- w -->
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#4
When you create a virtual object, FrameForge asks if you want to export it to the desktop. That saves a .uzp file.

Afterwards, you can right-click on the user object's icon in FrameForge's object library list, and one of the choices will be Export Object.
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#5
here is .uzp file


Attached Files
.uzp   Gas Balloon 1.uzp (Size: 39.87 KB / Downloads: 21)
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