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FISH
#2
Marko,

Here's a TunaFish. Remember, TunaFish, not Guppy.

"Sorry, Charlie" comes with an instruction manual, included below, because some people will want GoldFish, some wanting Groupers, some wanting Angel Fish, etc. Charlie can morph, more or less, into reasonable facimilies. Had FF made him, I'm sure Charlie would have been Star-Kist Quality, complete with moving fins, hinged eyeballs, gills, and the ability to leap tall waterfalls in a single bound. But he can't, which is why I call him "Sorry, Charlie".

GENERAL RULES:

- Bring out TunaFish to Yellow (1st) cam (this is important so you can resize Charlie without turning him into The Monster From The Black Lagoon).
- Charlie should be facing camera-right, fins up, tail to the left, exactly as seen in his "headshot".
- Place a man next to Charlie's nose for perspective. This helps a lot because Charlie is a *big* fish!
- Don't spin or tilt Charlie until you have reshapped him into the character you want. Once you move him off the original X-Y-Z axis of the yellow cam, wierd things happen. Maybe my computer has Red Tide?

RESIZING AND TILTING:

1. Want to keep the shape, but drop 100 lbs? While Charlie is selected (and nothing else is selected) depress W,H,D of the SIZE button, then reduce size (try CTRL/SIZE for smaller decrements).

2. Want to make Charlie a trout? Depress H, undepress W,D, and shrink into a Not-So-Tall fish. THEN follow step #1 for overall size.

3. Want to make Charlie "taller"? Depress H, undepress W,D, and "up-SIZE into a huge, flat, blow-fish.

4. Want to make Charlie "fatter"? Depress D, undepress W,H, and "up-SIZE" just like a blow-fish.

5. Want to make Charlie a bottom fish? Depress W, undepress H,D, and click "up-SIZE" For realism, you'd want to add another eye. Grab the Bowl from Building Blocks, go into Green Room to paint, put a brownish surface on all, bring back out to camera view, tilt the eye so the "outside" faces you, "dn-SIZE" W,H,D until it is less than 10% of original, then press the extra "eye" right into Charlie's head. Don't forget to select Charlie and his new eye and group them.

6. Hints:
A. It is usually easier to re-start with a copy of Charlie than to un-do wierd shapes.
B. Get his *shape* worked out before his size, get his *size* worked out before his angular position.
C. Move and Elevate Charlie before Spin/Tilt. This is because once you spin/tilt Charlie, his relationship to Yellow Cam's X-Y-Z co-ordinates is forever lost, and SIZE will make him grotesque. Hmmmm, maybe you'd want that...

7. Please post your new factory fishies so we can start an aquarium (but send them *before* you tilt your fish "flat", or all we'll see is a thin line for the object description).

PUTTING RE-SHAPED CHARLIE WHERE YOU WANT HIM:

1. Drag FIRST. This is so you can see Charlie while you get him mostly positioned.

2. Tilt SECOND. Tilt Charlie "back" to lay him flat on the chopping board, or tilt Charlie "right" so his tail rises 90deg to be "held up" like a trophy for a photo.

Good fishin', Marko!


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