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I use glow color for traffic lights to get them to show up at night, but what is previewed in the green room does not appear in the set. In some cases the changes don't appear at all, and in others they appear in the wrong light position (red/yellow/green). For a two-way light, I think green works correctly, but red and yellow don't. The behavior is too confusing for me to describe - just messed up.
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Thanks for the bug report. It appears to involve a combination of transparency and glow. If you set the glass parts fully opaque, I think you'll find that the glow works right. Green was already opaque, which is why that one worked.
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Ok I'll set opacity to max for all.
I was getting tripped up because yellow, for instance on the east/west lights, turns red when its opacity is turned down. Also "flash selected part" can light both red and yellow when yellow opacity is not 100%.
Thanks.
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BTW, the bug which was causing this has been corrected.
Thanks for the report!
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By the way, the bug fix is not yet actually available as a program update for Macintosh. It will be in the next update, probably by the end of the week.
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This is fixed on the Mac in version 3.6.0.18.