I just made a Jack Sparrow character and I needed him to have long hair. I exported a head with long hair from FaceGen and then positioned it/glued it onto Jack(hiding the head inside Jack's head. Turned out pretty cool.
To see the finished work:
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pamtown Wrote:I have no idea why it's not attaching. Weird.
Just e-mail me and I'll send it to ya:
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Try zipping it. But I don't understand why you want to end up with two heads (even though that's reputed to be better than one...); why not just import the head from FaceGen directly?
I haven't been able to export from Facegen additional hairstyles that aren't default -- they won't be available in the drop down menu to change the actor.
Is there some other way??
I could certainly export a Jack head with the right hair from FaceGen, but I haven't been able to use the FF application and put head with non-standard hair on a body.
Yeah-- I tried it again and in order to have non-standard hair choices, I have to select the FaceGen model set and not the FrameForge model set and then I can't get it to go onto a body properly.
And with a head of hair, peeps w/o FaceGen can add hair to their characters. If you hide the face inside your character's head and glue it on, it works great. Stays on just like a wig.
pamtown Wrote:I haven't been able to export from Facegen additional hairstyles that aren't default -- they won't be available in the drop down menu to change the actor.